ゲーセン少女と異文化交流
Cultural Exchange with a Game Centre Girl
Renji works at an arcade and notices a small girl from overseas struggling with a crane game for hours. He helps her win the plush toy she wants and awkwardly calls it a Valentine's gift. In her home country, that gesture carries the weight of a confession from a boy to a girl. The misunderstanding pulls the two into repeated meetings around the game center. Their connection grows from a chance act of kindness and the cultural gap between them.
By
Furigana
Yes
Label (Digital)
Publisher
KADOKAWA
(KADOKAWA)
More Info
Shopping
Genre
Status
Releasing
Source
Original
Start Date
2019年12月22
Volumes
| Cover | Vocabulary List | Total | Unique | Used Once | New ⓘ | Density ⓘ | |
|---|---|---|---|---|---|---|---|
| Series | 2,080 | 923 | 581 | 62% | 13.00 | ||
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ゲーセン少女と異文化交流 1 | 2,080 | 923 | 581 | 62% | 923 | 13.00 |